Blender Deform or Bent Reflection on a smooth surface

Blender Deform or Bent Reflection on a smooth surface

Blender Bent Reflection on a smooth surface

blender
bent reflection material
3d
rendering

This is regular reflection, whether you use Glass BSDF shader or Principled BSDF

blender-regular-reflection


Now add a Noise texture node, you can press and hold ctrl + shift & click on the specific node to view the result on viewport blender-noisse-texture


Now control the Noise texture output as a black and white Gradient with a Color Ramp Node then connect the dimmed Color output to the IOR of the Glass BSDF node, and you are done, you have a deformed or bent reflection on a smooth surface blender-noisse-texture-on-ior-to-bent-reflection