Blender Fast 3D Character Modeling

Complete Character

Blender Fast Character Modeling

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Blender tutorials

Step 1: Create the Base Vertex

  1. Option 1: Using a Plane
    • Create a plane in the scene.
    • Enter Edit Mode.
    • Select all the points, press M, and choose Merge at Center. This will leave you with a single vertex.

    Or

  2. Option 2: Adding a Single Vertex
    • Press Ctrl + A, then choose Single Vertex to add just one vertex.

Step 2: Add Key Modifiers

Now that you have your starting point, it’s time to add some crucial modifiers that will help you shape the character:

  1. Mirror Modifier: Reflects changes symmetrically.
  2. Skin Modifier: Generates geometry around the vertex points, giving you a basic form.
  3. Subdivision Surface Modifier: Smooths out the mesh to give it a more refined appearance.

For a better user experience while modeling, activate MatCap. MatCap will enhance the viewport shading and help you see the 3D form more clearly.

Activate MatCap

Step 3: Start Shaping Your Character

Once the modifiers are applied, you can begin shaping your character:

  • Use Ctrl + A to scale individual points, adjusting the thickness and size of different parts of the character.
  • Press E to extrude new geometry, adding limbs or additional sections as needed.
    Scale Individual Point

Step 4: Complete the Character

Continue extruding, scaling, and modifying until your character takes shape. By using the Mirror, Skin, and Subdivision Surface modifiers together, you can create a basic 3D character model quickly and efficiently.

Complete Character